Monday, 26 September 2016

Col. Bills: 28mm Old Guard Gren's & US WW2 Army

I'm running late with the first of these adverts. Still, better late than never.

I didn't paint these, nor do I know who did. These are just images belonging the adverts on the Colonel Bills webstore.

Quoted from Colonel Bills Facebook:
Napoleon and his Old Guard grenadiers marched into the Depot last sunday from Skirmish wargames show. We have only today got around to placing them up for sale online. There are 32 Grenadiers plus Napoleon and his servant. They are 28mm foundry figures painted to a very good standard. we suspect they will end up in a display case rather than a wargames table ..but you never know!!
Link to the Colonel Bills Webstore
 Quoted from Colonel Bills Facebook:
'oversexed, overpaid and over here' - yeah, that's what they used to say about our stalwart US allies back in the 1940's. Well they certainly are over here now. We have lots of 28mm painted WW2 US Infantry and extras. These include a full infantry company, bazooka team, HMG, Mortar team, plus medic, command etc. We also have an AT Gun and crew; and a patrol of 4 jeeps......and there is more to come tomorrow!!! For now take a look at these figs, mainly warlord games metal and resin items all currently available from Colonel Bills
Cheers,
Roy

Blog and Forum guy for Colonel Bills

Friday, 16 September 2016

Teutonic Mounted Knights + Foot Knights + Crossbows + Command - Painted Units For Sale At Col. Bills

Quoted from Colonel Bills Facebook:
Teutonic Knights may not be everyone's cup of tea, but they do look as impressive as any wargames army. We are lucky to have several painted units for sale from the superb Gripping Beast range. These include mounted knights, knights on foot, crossbowmen and a Grand Master......
LINK to webstore sales
Cheers,
Roy
Blog & Forum guy for Colonel Bills

Agema's Swashbuckler PBeM RPG - Turn 5

You could probably count this turn as being a week late as the GM enjoyed a summer holiday before the end of the school holidays, so all the games took a brief pause.
No problem to me, as everyone deserves a real life and enjoyment.

All the images used in this post are taken from the Hartlepool Historic Quay  - Mainly as I was running short of ideas of what pictures to use to illustrate these posts set in London.
LINK to Hartlepool Historic Quay

The index of previous turns:

LINK to Turn 1

LINK to Turn 2

LINK to Turn 3

LINK to Turn 4

LINK to where I showed my turn 5 game orders to the GM
###

If you take a look at the previously shown Turn 5 game orders, you'll see my character had been asked to supply a list of equipment and men to furnish a trip to Greenland. Well, I received the current turn on Thursday morning, and found out Agema's response to my list of equipment etc.

My character, Mister Bartholomew Yorke (merchant class character, unknown reputation and 3.5 guineas to his name), is still at London, and just finishing his initial meeting with the gentlemen of the Royal Society who wish to pursue a journey to Greenland - as in the game, currently set in 1706, Denmark hasn't really developed it's territory and the non-player-controlled English characters belonging the Royal Society see an opportunity to exploit the situation. And that's where my character comes in, acting as some sort of foreman-cum-chargehand looking after the workers, so the genteel upper-class lot don't come into contact with the riff-raff.
Let's get into the action with what's happened in Turn 5

###

[taken straight from my turn sheet]

Current situation:

Thomas Guy, Sir Richard, and Josiah Muddley listened intently as you outline the men and equipment necessary for guarding what you grandly call ‘the Royal Society expedition to Greenland’. They like that, and cordially agree it is a most suitable title.

“Every man needs the following equipment; warm, foul weather clothing, a leather shoulder satchel, a cork-stoppered bottle for drink -secured from shoulder by lanyard, a brightly coloured cloth strip to be tied around arm, or if needed all strips may be tied to a pole to signal with… and a supply of food in the form of dried ship's biscuit.”

“Mister Bartholomew Yorke,” pronounced Sir Richard, “You are a wonder to me!”

“Indeed! A gentleman of immense promise and talent, a veritable tower of strength who shall with voluminous grandeur our humble scheme,” declared Josiah. 

Richard sighed. “May we get on. I fear this expedition will take years to arrange if we do not make haste with the arrangements.”

He leaned towards you, “My friends have a habit of drawing matters out, I warn you of that now, lest you be disappointed too soon.”

“And yet I spy a singular difficulty,” announced the sponsor, Thomas. “While indeed I find it no hardship to have most of these items supplied liberally for our use and those whom we hire, I cannot for the life of me reason what a dried ship’s biscuit might be!”

“A biscuit. That is dry?” ventured Josiah.

Thomas frowned and ‘harrumphed’, but with haste Josiah explained himself somewhat better, “They are used on ships, hard biscuits being most efficacious as a food on long journeys.”

“Ah, then I withdraw my dissent and concern, they too shall indeed by financed,” answered Thomas. 

###
Each turn of Swashbuckler also comes with a copy of the in-game newspaper, highlighting the happenings of the parent game The Glory of Kings and any minor happening that a Swashbuckler character might have brought about that month. 

This turn the readers of The London Gazette (the in-game newspaper for game 8 ) have seen it read;

"It is being said that the Royal Society is planning an expedition to Greenland!"

The above statement being given as the 'And finally' bit of news under the location heading 'London'.

Now I wonder what that could be all about!

LINK - Here's an example of a TGOK in-game newspaper [click on the full-size preview button]

Agema also sells them, individually or as a bulk-buy, to anyone interested or to players of the other games - as seeing what other players are doing always provides valuable ideas to try yourself. 

###

So, given what's happened this turn, what's my character going to do now?

Erm, I haven't really thought about that yet. Probably bide his time till the expedition sets sail. Try and raise a little bit of capital so he can invest in goods to trade with at Greenland. Enjoy himself with what recreational frivolities London has to offer.  
Obviously not Hartlepool Historic Quay
I'll have to get my thinking hat on before I email in my next turn reply, due on the 27th.

Thursday, 15 September 2016

Painted SYW Battalions To Buy & Newly Painted Display Models At Col. Bills

Quoted from Colonel Bills Facebook:
A couple of superb 28mm painted SYW Prussian units have just marched into the depot. Both are made up of Front Rank Miniatures figures. They are now both for sale on our online shop. Can't remember when we last had two such good units for sale!!!
Here's the LINK to the sales
Quoted from Colonel Bills Facebook:
Finally got painted display figures for the new C17th Civilians sets in the Depot Battalion range. many thanks to Tom Darlo who dropped everything else in his busy life to paint them for us. So here we are the C17th Inn Set and the C17th Musicians & dancers. I've also included an unpainted pic to show the full detail of the sets...
Cheers,
Roy
Blog & Forum guy for Colonel Bills

Saturday, 10 September 2016

ACW Naval Game At The Catterick Club

Second club night at The Old Guard Wargames Club and I took along my ACW naval.

You may as well say that this was my first game, and it was also my opponents. I've got to admit that I made heavy work of the rules, most of the time. Going from Chart A, cross-referencing Chart B, to then roll against Chart C all took its toll on me. That's not to say,that with more games under my belt it wouldn't become easier, because I'm 100% certain it will. It didn't help that all the boats used were the big heavy weights, due to me not having any of the fun small ships painted. 

Anyway, the game worked as a satisfactory first game. It allowed me to gain valuable experience and I now have a few ideas on how to better book-keep, and what gaming aids to have to hand to make it easier. 

I'd certainly play the game again, especially as it looks great to my mind. I wouldn't want to play every week, though. I'd also, probably, have to bribe opponents into a game.
Starting positions: Union monitors to the left of the photo  
The Confederates: Virginia following Chicora, line-astern 
from left: Weehawken, Monitor, Nahant
Midway through what we got played: I've allowed Chicora to be sacrificed, allowing the monitors to concentrate on her. Virginia meanwhile makes its slow way into position - Looking back here, I made a mistake and allowed Virginia to move faster than she is capable. 
We took a pause from the game after Chicora had been sunk by the combined shots of the monitors.

Multiple collisions happened with first Chicora colliding with Nahant, and then when she broke free the momentum of her move saw her collide with Weehawken. This is what caused Chicora's destruction, being at point-blank range of Weehawken's high powered guns. The smaller ironclad was struck again and again, and at such close range the force of the shots just pounded through the heavy casemate armour with ease. 
I reckon this was the position that Virgina (top of shot) found herself in after I made (in hindsight) an illegal move of going at Fast speed - it should only move at maximum Medium speed.

You'll notice that Chicora is no more. I did leave the wreckage on the table for a turn, but then took it off and claimed it had sunk.
Millimetres away from collision. Weehawken finishes her move, point-blank of Virginia. 
And this is where the photos end. Time was running short and I wanted to get the game into a position to really test the rules.

What happened was this. 

Monitor remained in position as shown in the last photo. 

Virginia moved forward, turned and ended up coming within 1mm of the base edge of Monitor and finished her turn sailing alongside the enemy at point-blank range, broadsides bearing on the Union vessel.

Nahant and Weehawken both manoeuvred into position to pound Virginia with their heavy weapons.

It ended up with all three vessels choosing to become immobile (I forgot that we all should have issued orders to drop anchor - but that didn't make a difference in the end) and positioning themselves to fire at extreme close range. 

Monitor and Virginia were at point-blank range, broadside on.

Weehawken and Virginia were point-blank on the other broadside facing.

Nahant was anchored at close range off Virginia's bow. 

And we all started firing.

Virginia took a heck of a lot of punishment from the three monitors. Her smoke stack was destroyed. A smooth bore gun, jammed earlier in the game, became irreparable. The amount of damage to her hull was becoming cause for morale tests to be made. In another couple of turns she would have been a shipwreck, for certain.

Funnily enough this game saw a lot of misfires, and Monitor's misfire in the last turn was the most spectacular. Monitor's turret had taken a fair amount of damage up till this point, but the fatal rolling of a misfire, and then a burst gun result, sealed the turrets fate and it blew itself to scrap metal! 

That's when the game came to an end. 

Chicora lost.
Virginia heavily damaged and certain to be destroyed if we'd had played on.
Monitor needing to sail away fast, as any further shots suffered would have just seen her having to take morale test after morale test, till she escaped back to her table edge. 

###

There was two other games on the night, which I've update the Club page at the top of the blog with some photo's 'borrowed' from a fellow club mate. 

Cheers for reading.

Roy